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Internet, electronic libraries, databases and knowledge will be used. The intellectual know-how in distance learning is organization of collective activity. This technology is designed on the basis of models of the learners, that allows reshaping groups for dialogue and co-education of the users, distributed both in space, and in time and to analyze activity of these groups. The greatest implementation of idea of an artificial intellect have found now in technology of the intellectual agents - programs, which one help the users in distributed data processing. The state educational standard actuates the definite requirements to knowledge, which one is gained during study of the discipline "Artificial Intelligence". There are distinctions in knowledge, and skills, which one are gained at study of the discipline "Artificial intelligence" by the students of natural faculties of universities, technical higher educational institutions, pedagogical higher educational institutions, representatives of humanitarian directions. The students of pedagogical educational institutions at study of discipline should acquire the skills, which one has further applying in school practice. It is problems of dialogue with the computer on the natural language, creation of the game programs, construction of tutors, and organization of effective searching in the Internet.

In work the inclusion of modern lines in a practical work on discipline "The Basics of Artificial Intelligence" is considered, that allows to define the orientators for construction of educational course of discipline “The Basics of Artificial Intelligence":

It is expedient to offer the subsequent subjects of a course: artificial intelligence and basic directions of discipline; means of knowledge representation (semantic networks, frames, objects) and control system of knowledge, expert systems; processing of natural language and development of intellectual interfaces; means of logic and object-oriented programming as the basic styles of programming of tasks of artificial intelligence; the game programs; tool systems of artificial intelligence - intellectual agents and multiagent system; intellectual search machines in the Internet (WebCrawler, WebBrain).

After studying the course the students should know how to determine the purpose of discipline "Artificial Intelligence"; to analyze the link of discipline „Artificial Intelligence" with psychology, philosophy, linguistics and other branches of knowledge; to describe the sequence of operations at designing of systems, which one act intelligently; to determine systems of interactive acquisition of knowledge and their basic performance; to describe problems, which one are necessary for construction of an intellectual system; to give the characteristic to levels, which one integrates in itself of „comprehension" of the natural language; to understand assigning the consulting model; to determine stages of computer simulation; to know how to explain, how the self programming and training in systems of an artificial intellect are implemented.

The acquisition of skills for executing effective search in the network and the analysis of the information are also relevant. The perspective direction is applying an artificial intellect in the solution of a problem of searching in the Internet with usage of ontology. The ontological approach to annotation of resources is applied; it is the intrusion into web-pages of the more complementary structured information about their contents, that in further will be used by the search robots.


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